Patch 0.3.3 - New features, new runes, community-driven changes, and bug fixes
SLYDERS » Devlog
Slyders has received a lot of feedback recently, especially since Steam Next Fest, and this patch addresses many of the issues and ideas players shared.
Patch 0.3.3
- New runes: Stun Damage, Revive, Reroll, Boomer
- Handcannon is now dual-wielded by default
- Dash is now a default skill
- New pickup: Overdrive - vastly increases fire rate for a limited time. Replaces dual weapon pickup if the equipped weapon is already dual-wielded by default
- Improved weapon sounds for Handcannon, Tommygun, and Shotgun
- Improved Handcannon model
- Increased default player speed
- Replaced inventory character image with animated model
- Video settings: support for more resolution options
- Slightly easier to hit with the Handcannon
- After the end boss appears, other enemies will continue to spawn
BUG FIXES
- Fixed inaccurate missile launcher aiming
- Fixed input button selection screen always appearing on level-up with equipped action runes
- Fixed UI glitch on the weapon screen with unlocked weapons
- Fixed mouse sensitivity being tied to framerate
- Fixed error with shuriken spawning before exiting a game
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SLYDERS
A ridiculous first-person bullet hell roguelike shooter on massive battlefields
Status | In development |
Author | Kato_Slyders |
Genre | Shooter, Action |
Tags | Bullet Hell, First-Person, FPS, Roguelike, Roguelite, Survivor-like, Unity |
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